Knowing your game

Kasey Clark
Richard Sykes
Simulation and Game Design
9/12/2015
There are many games out there to choose to purchase.  Denominations ranging from games for kids to games for seniors, male or female or in-between. Deciding which to buy or which will keep you entertained can be a difficult task at times. When picking a game it’s good to keep in mind what denomination the game focuses on and your own personal motivations and personality traits.
The game “Fallout 3 New Vegas”, has a lot of different features to consider. In the game you are a customizable character that ventures out on a post-apocalyptic journey across Las Vegas. There are plenty of side quests that change the dynamics of the game and weapons to choose from to destroy the countless enemies that block your way. Although there are alternative ways to get through some missions, most of the time you get the sensation of being a powerful person. With those aspects the games denomination is mainly towards 18-24 males. People within that denomination are generally more attracted to the fighting, destruction and challenge the game offers.
     There are plenty of games that focus on a single denominations while other games try to focus on several denominations. When designers are making a game they take denominations into great consideration. However it’s not an easy feat. To understand the denomination the game is for, the designer must understand how the brain works in each denomination. By understanding how the brain works, designers can predict, to a point, on how their audience will react to different aspects of their game. For example, if you were making a game to appeal to young men and women you would have to know what both generally like and apply it in a way both would enjoy.   By knowing the mind of the audience, the designers can also adapt certain aspects of the game early on. 
     When trying to figure out the audiences mind there are many tools a designer can use.  One of the most useful in today’s standards is a personality chart known as O.C.E.A.N (openness, conscientiousness, extraversion, agreeableness, and neuroticism).  Jason Vandenberghe, a game designer from Ubisolf, has done a study on this calling it the “five domains of play”. He released an article on it May, 2012 in the “game developer magazine”.  In this study he connects these personality traits to an individual’s motivation of choosing games depending on a high or low score to each individual categories of O.C.E.A.N.  Jason Vandenberghe goes on to explain “Your score in each domain in the Big 5 is actually something like a weighted average of your score in six “facets” that that describe specific preferences within that domain.”  (Jason Vandenberghe “The five domains of play: Mapping psychology’s five factor model to game design”, http://www.darklorde.com/the-five-domains-of-play/, May 2012, blog, September 13, 2015)
          Within all these aspects there are many ways to make out what type of game to choose from. If you know yourself and find games within your denominations you are bound to find plenty of games to enjoy.